Beta season of ranked battles, fight on equal terms. Beta season of ranked battles: the last push. Leaders and leagues

Ranked battles are seasonal competitions where the strongest tankers compete, and the best of the best receive well-deserved rewards.

The "Ranked Battle" mode is based on the rules of Standard Battle and is available only for Tier X vehicles. The balancer of this mode selects participants with equal levels of gaming skill into teams. Based on the results of battles, players are awarded a rank, which can then be increased by winning battles and earning chevrons.

Features of the mode

You can participate in Ranked Battles only using Tier X vehicles. To quickly find a suitable tank, use the filters on the vehicle panel in the Hangar.

Ranked battles follow the familiar rules of Standard Battle:

  1. Battle format: 15×15.
  2. Goal: capture the enemy base or destroy all enemy equipment.
  3. Duration of the battle: up to 15 minutes.
  4. The list of maps is determined before the start of each new season

Players are selected for a team by rank, which they receive for effective combat actions in Ranked Battles.

By default, your team and the enemy team only include players of the same rank. If this is not possible, then the balancer creates two teams with players of different ranks, but in the same proportion: the number of players of each rank in both teams is equal.

Ranked battles are only available during a certain period, called a “season”

Tier X technology.

Standard battle rules.

Rank balancer.

Seasonality.

Participation in Ranked Battle mode

To participate in Ranked Battles:

  • Select Ranked Battle in the menu to the right of the Battle Now button.
  • Select a Tier X vehicle.
  • Click Fight!

Ranked Battle Seasons

Ranked battles are not held constantly. The mode is available during a certain period, called a season. In their development, ranked battles went through several seasons, in each of which the rules changed slightly.

From 05.06 to 03.07.2017 - First beta season of ranked battles

Features of the first beta season

  • the season lasted 28 days and was divided into 4 stages. Each stage lasts 7 days from Monday to Sunday:
  1. Stage 1. From 06/05/2017 05:00 (MSK) to 06/12/2017 05:00 (MSK);
  2. Stage 2. From 06/12/2017 05:00 (MSK) to 06/19/2017 05:00 (MSK);
  3. Stage 3. From 06/19/2017 05:00 (MSK) to 06/26/2017 05:00 (MSK);
  4. Stage 4. From 06/26/2017 05:00 (MSK) to 07/03/2017 05:00 (MSK).
  • Chevrons were awarded to the Top 12 players of the winning team by “pure experience” and the Top 3 players of the losing team
  1. Rank I - 1 chevron
  2. Rank II - 3 chevrons
  3. Rank III - 3 chevrons
  4. Rank IV - 5 chevrons
  5. Rank V - 7 chevrons
  • Vehicle ranks become available for obtaining when a player has reached Rank V. The number of chevrons in the beta season to advance to the next vehicle rank:
  1. Vehicle rank I - 5 chevrons
  2. Vehicle rank II - 5 chevrons
  3. All subsequent vehicle ranks are 7 chevrons.
  4. Vehicle ranks are tied to a specific vehicle.
  • Maps available in the mode: “Karelia”, “Robin”, “Himmelsdorf”, “Prokhorovka”, “Lasville”, “Ruinberg”, “Murovanka”, “Cliff”, “Monastery”, “Westfield”, “Sand River”, “El Halluf”, “Airfield”, “Fjords”, “Redshire”, “Steppes”, “Fisherman’s Bay”, “Pass”, “Polar Region”, “Live Oaks”, “Highway”, “Quiet Coast”, “ Winter Himmelsdorf", "Arc of Fire", "Winterberg".

From 18.09 to 09.10.2017 - Second beta season of ranked battles.

Features of the second beta season

  • the season lasted 21 days and was divided into 3 stages. Each stage lasts 7 days from Monday to Sunday:
  1. Stage 1 - from 09/18/2017, 5:00 (MSK), to 09/25/2017, 5:00 (MSK).
  2. Stage 2 - from 09/25/2017, 5:00 (MSK), to 10/02/2017, 5:00 (MSK).
  3. Stage 3 - from 10/02/2017, 5:00 (MSK), to 10/09/2017, 5:00 (MSK).
  • Chevrons were awarded to the top 10 players of the winning team based on “pure experience”.
  • Top 5 losing team by pure experience retain chevron
  • There were 5 personal ranks available. Ranks I and V are fireproof.

Number of chevrons in the beta season to advance to the next personal rank:

  1. Rank I - 1 chevron
  2. Rank II - 3 chevrons
  3. Rank III - 5 chevrons
  4. Rank IV - 7 chevrons
  5. Rank V - 9 chevrons
  • Vehicle ranks become available for obtaining when a player has reached Rank V. The number of chevrons in the beta season to advance to the next vehicle rank is 5. Vehicle ranks are tied to a specific vehicle.
  • Maps available in the mode: “Karelia”, “Robin”, “Himmelsdorf”, “Prokhorovka”, “Ensk”, “Lasville”, “Mines”, “Murovanka”, “Erlenberg”, “Siegfried Line”, “Monastery”, “Swamp”, “Westfield”, “Sandy River”, “El Halluf”, “Airfield”, “Fjords”, “Fisherman’s Bay”, “Polar Region”, “Highway”, “Quiet Coast”, “Tundra”, “ Paris", "Windstorm".

From 19.02 to 12.03.2018 - First season of ranked battles

Features of the first season

  • the season lasted 21 days and consisted of one leg of a stage.
  • Chevrons:

  1. Players finishing 1st to 3rd on the winning team receive two chevrons.
  2. Players finishing 4th–10th on the winning team and 1st on the losing team receive one chevron.
  3. Players finishing 11th–15th on the winning team and 2nd–5th on the losing team retain the chevron.
  4. Players finishing 6th–15th on the losing team lose their chevron.
  • There were 15 regular ranks available. Rank 1 and 15 are fireproof.

Number of chevrons in the beta season to advance to the next personal rank:

  1. Rank I - 1 chevron
  2. Rank 2-4 - 2 chevrons
  3. Rank 5-6 - 3 chevrons
  4. Rank 7-9 - 4 chevrons
  5. Rank 10-11 - 5 chevrons
  6. Rank 12-14 - 6 chevrons
  7. Rank 15 - 7 chevrons
  • Rank protection provided
  1. If a player has protection at the current rank, he can retain his rank if he loses a chevron.
  2. The strength of the defense is reduced if the player loses a chevron following a battle.
  3. The first battle that the chevron brings will completely restore the defense.
  4. At rank 5, the defense completely loses strength after three battles in which the player had to lose rank.
  5. At rank 10, the defense completely loses strength after two battles in which the player had to lose rank.
  6. At rank 13, the defense completely loses strength after one battle in which the player had to lose rank.
  • Vehicle ranks become available for obtaining when the player has reached Rank 15.
  1. Upon reaching rank 15, the player has the opportunity to earn rank points for vehicles.
  2. Rank points for vehicles can be obtained endlessly.
  3. After receiving the next rank point for a vehicle, progress through chevrons begins anew at the same rank.
  4. Rank points for vehicles are not tied to a specific vehicle - they are the same for all vehicles.
  5. To receive the next rank point for a vehicle, you need five chevrons.
  • Maps available in the mode: “Karelia”, “Robin”, “Himmelsdorf”, “Prokhorovka”, “Ensk”, “Lasville”, “Mines”, “Murovanka”, “Siegfried Line”, “Monastery”, “Westfield”, “Sandy River”, “El Halluf”, “Airfield”, “Fjords”, “Fisherman’s Bay”, “Polar Region”, “Highway”, “Quiet Coast”, “Tundra”, “Windstorm”, “Paris”, “ Industrial zone".

From July 26 to August 16, 2018 - Second season of ranked battles

Features of the second season

The second season of ranked battles largely repeats the first; the rules remain the same. The main difference of the second season was the decoding of the experience earned:

  • A new tab will appear in the battle results window with a section of detailed statistics for each player.
  • The overall experience value will be divided into three categories. By hovering your mouse over each of them, you can see the corresponding list of experience points earned.

Maps available in the mode: “Karelia”, “Robin”, “Himmelsdorf”, “Prokhorovka”, “Ensk”, “Lasville”, “Murovanka”, “Siegfried Line”, “Cliff”, “Monastery”, “Westfield”, “El Halluf”, “Airfield”, “Redshire”, “Steppes”, “Fisherman’s Bay”, “Mannerheim Line”, “Live Oaks”, “Quiet Coast”, “Tundra”, “Paris”, “Calm”. .

Ranks

The main goal of Ranked Battles is to earn ranks. The more often you win and the more experience you earn, the higher your rank and the more valuable the rewards.

Visual display of ranks



Rank 1


Rank 2


Rank 3


Rank 4


Rank 5


Rank 6


Rank 7


Rank 8


Rank 9


Rank 10


Rank 11


Rank 12


Rank 13


Rank 14


Rank 15

For each rank, 1 point is awarded. If you received a rank, lost it and earned it again within the same season, rank points are not awarded again. After reaching the last rank provided for by the regulations, it becomes possible to earn ranks on vehicles. The total number of points earned determines whether the player will be included in the ranking table of Ranked Battles, what place he will occupy in it, and whether he will enter one of the bonus leagues at the end of the season.

Leaders of the season

The most experienced and skillful players are included in the rating table of Ranked Battles, which is called “Season Leaders”. Your position in the ranking is determined by the number of rank points: the more points you earn, the higher your position.

The number of points required to get into the rating table is determined before the start of each new season

At the end of the competition, the first 50% of the season's leaders are distributed across three prize leagues. The remaining 50% of players do not make it to the league.

the higher the League, the better the rewards.

Awards

There is a reward for success in ranked battles. Rewards are of the following types:

  • For a combat mission
  1. Depends on the combat missions assigned to the season.
  • For Rank
  1. Awarded for obtaining a rank.
  2. The higher the rank you receive, the better the reward.
  3. If you received a personal rank, lost it and earned it again, the reward will not be awarded again.
  • For the season.
  1. Awarded to players who qualify for one of the prize leagues.
  2. Accrued a few days after the end of the season.
  3. There are three awards for three leagues. Liga I gets the best reward.

Rewards in Ranked Battles can be presented in the form of various game values:

Gold
Loans
Bonds
Premium account days
Personal reserves
Equipment
Patches
Slots for vehicles

Ranked Battle Season Rewards


Rewards for achieved rank


Final League Rewards

Ranked battles 2019

In the new season of ranked battles, the gameplay has changed significantly. The progression system has been reworked and the mechanics of gaining experience have been improved, making everything fairer and more transparent. One thing remains unchanged: the player, as before, will be able to receive many rewards and additional prizes, including a unique Tier IX car

Reworked progression system

Ranked battles are divided into three consecutive interconnected seasons, each with a lot of rewards and bonuses. To help you achieve high results, we have completely redesigned the progression system, dividing it into four divisions.


Each division consists of 15 ranks. Progression across divisions is consistent, starting with qualifying and ending in the first. You cannot drop out of the division. After completing them all, you find yourself in one of three leagues: Bronze, Silver or Gold. A specific league is determined by your combat effectiveness (the ratio of the number of chevrons received to the number of battles fought).

  • The top 20% of players will end up in the Golden League, which is the hardest league to get into.
  • The next 30% of players will play in the Silver League.
  • The remaining 50% will fall into the Bronze League.

The first thousand players to enter the leagues from the divisions are “sprinters”, those who were able to show outstanding skill. They will receive seasonal rewards as for the Golden League, regardless of their position at the end of the season.

In the new season, we have reduced the number of chevrons required to reach the next rank. This makes gaining ranks easier, but does not remove all the difficulties from the mode.

Accelerating progress

To speed up progress, a new mechanic was introduced: bonus battles. This is analogous to the first victory of the day: the number of chevrons received will be doubled (two instead of one, four instead of two).

Prize fights will be awarded as a reward when advancing through divisions. The number of battles depends on your effectiveness in the division.

If you have a bonus fight and you lose, this bonus fight will not count and you can try again.

Role-playing experience

Much of the feedback on Ranked Battles focused on the distribution of combat experience. And here we have improved something by introducing a role-playing experience system. It takes into account the peculiarities of the game use of individual tanks and rewards with experience for effective actions within the gameplay role of a specific vehicle.

Here's how it works using heavy and medium tanks as an example:

  • Close range fighters (Maus, IS-7, WZ-111 model 5A) will earn experience by blocking and dealing damage at a distance of less than 300 meters.
  • Medium tanks (M48A5 Patton, E 50 Ausf. M) will receive additional experience for dealing damage to the enemy in the circle of vision (according to their intelligence), as well as for blocked damage.

Acting out your role and earning role experience is important. But don't forget that you are part of a team and your main goal is victory!

Disabling damage to allies

To prevent players from being distracted from the game, damage to allies and their destruction by shooting and ramming have been disabled. However, artillery will still be able to stun allies, for which they will receive an experience penalty.

Seasonal Rewards

Here's what awaits you:

  • Loans
  • Gold
  • Unique styles depending on the league (for being in a certain league at the end of the season).
  • Additional rewards

For completing each division and entering the league, you receive ranking tokens. The more tokens you accumulate, the more valuable reward you will receive at the end of the year:

Final award after three seasons

  • Honorable Mention. Issued for 3 rank tokens. Contains a small amount of valuable in-game property.
  • Standard reward. Issued for 7 rank tokens. Contains a standard amount of valuable in-game property.
  • Increased reward. Issued for 10 rank tokens. Contains a unique Tier IX vehicle and a large amount of valuable in-game property.
  • Maximum reward. Issued for 15 rank tokens. Contains a unique Tier IX vehicle and the maximum amount of valuable in-game property.

We are launching the beta season of ranked battles! Enter the game, choose a Tier X car and fight against players of equal strength to you. Demonstrate high efficiency and compete for high places in the list of season leaders.

At the end of the season, the top 50% of players who are among the leaders of the season will receive exclusive stripes demonstrating their combat achievements, as well as a new in-game currency - bonds.

Moreover, absolutely all players registered before June 3, 3:00 (Moscow time) will receive a gift in the amount of 100 coupons! This currency will definitely come in handy, because you can buy something unique with it: improved equipment and pre-battle instructions, which are ways to further increase the effectiveness of your tank in battle.

Choose a car and go into battle!

How to participate?
  • The beta season of Ranked Battles is available from June 5, 11:00 (Moscow time).
  • To participate in the mode, any Tier X vehicle is required.
  • To go to Ranked Battles, you must select them from the mode selection menu in the Hangar.
  • Ranked battles are only available during prime time.

Same prime times on weekdays and weekends:

  • RU5: 15:00–24:00 (Moscow time);
  • RU6: 15:00–24:00 (MSK) ;
  • RU8: 11:00–16:00 (MSK).
Features of the mode

Battles are only available on Tier X vehicles, and to win you must destroy all the enemy’s equipment or capture his base. Although winning increases your chances of getting a chevron, it is a secondary factor. Much more important is high efficiency in battle and gaining experience, because it is the position in the team list in terms of the amount of experience earned that determines your progress. Once you are in the top 12 players by experience on the winning team or in the top 3 by experience on the losing team, you earn a chevron and are one step closer to a new rank. In other words, you have nothing to lose if you give your best - even if your team played poorly. At the same time, if the team won, and your personal result did not allow you to enter its top 12 in terms of experience, your current progress in ranks will be preserved: the chevron will neither be written off nor awarded.

The higher your personal result, the higher your rank - and the opponent is selected precisely according to rank.

The beta season of ranked battles is coming to an end. Enter the game, choose a Tier X car and fight against players of equal strength to you. Demonstrate high efficiency and compete for high places in the list of season leaders.

At the end of the season, the top 50% of players who are among the leaders of the season will receive exclusive stripes demonstrating their combat achievements, as well as a new in-game currency - bonds.

Moreover, absolutely all players registered before June 3, 3:00 (Moscow time) will receive a gift in the amount of 100 coupons! This currency will definitely come in handy, because you can use it to purchase something unique: improved equipment and pre-battle instructions that can further increase the effectiveness of your tank in battle.

Choose a car and go into battle!

How to participate?

  • The beta season of ranked battles is available from June 5, 11:00 (Moscow time).
  • To participate in the mode, any Tier X vehicle is required.
  • To go to ranked battles, you need to select them from the mode selection menu in the Hangar.
  • Ranked battles are only available during prime time.

Same prime times on weekdays and weekends:

  • RU5: 15:00-24:00 (MSK);
  • RU6: 11:00-24:00 (MSK) ;
  • RU8: 11:00-16:00 (MSK).

Features of the mode

Battles are only available on Tier X vehicles, and to win you must destroy all the enemy’s equipment or capture his base. Although winning increases your chances of getting a chevron, it is a secondary factor. Much more important is high efficiency in battle and gaining experience, because it is the position in the team list in terms of the amount of experience earned that determines your progress. Once you are in the top 12 players by experience on the winning team or in the top 3 by experience on the losing team, you earn a chevron and are one step closer to a new rank. In other words, you have nothing to lose if you give your best - even if your team played poorly. At the same time, if the team won, and your personal result did not allow you to enter its top 12 in terms of experience, your current progress in ranks will be preserved: the chevron will neither be written off nor awarded.

The higher your personal result, the higher your rank - and the opponent is selected precisely according to rank.

The final stage in the development of ranked battles will be the beta season, which starts on June 5 and will give everyone the opportunity to experience new sensations in World of Tanks. Enter the mode to fight with players of equal skill, earn ranks, receive exclusive rewards and share your opinions.

Previous tests have generally gone well, and we are grateful to everyone who provided feedback and reported bugs. This time you will check the actual finished product and point out elements that need improvement. We will closely monitor the statistics of ranked battles to understand what impact they have in each region, and we will also use your feedback to finalize functionality, rewards and economics.

We have created an extended guide that we recommend that you study before the start of the Ranked Battles beta season. However, first read this article to the end.

Features of the mode

Battles are only available on Tier X vehicles, and to win you must destroy all the enemy’s equipment or capture his base. Although winning increases your chances of getting a chevron, it is a secondary factor. Much more important is high efficiency in battle and gaining experience, because it is the position in the team list in terms of the amount of experience earned that determines your progress. Once you are in the top 12 players by experience on the winning team or in the top 3 by experience on the losing team, you earn a chevron and are one step closer to a new rank. In other words, you have nothing to lose if you give your best - even if your team played poorly. At the same time, if the team won, and your personal result did not allow you to enter its top 12 in terms of experience, your current progress in ranks will be preserved: the chevron will neither be written off nor awarded.

The higher your personal result, the higher your rank - and the opponent is selected precisely according to rank.

Check out the Ranked Battles guide to learn more about player and vehicle ranks, season structure, and progression.

Reward

For every success in ranked battles, you are entitled to a reward. You receive prizes for all significant achievements: completing a combat mission, receiving a new rank, or getting into a prize league.

Pioneer of ranked battles

  • Combat Mission - Reward for Perseverance
  • Limitations – Performed once a day. Only in ranked battles
  • Condition – Be in the top 10 team by experience in at least 10 battles
  • Reward – 75,000 silver. x3 Large first aid kit. x3 Automatic fire extinguisher. x3 Large repair kit

At the end of the season and its stages, you will receive a certain amount of new currency - bond, as well as reward boxes. Bonds can be used to purchase pre-battle instructions and advanced equipment. The number of bonds earned at the end of a stage depends on the maximum rank achieved during that stage. For example, if you first get rank IV, and then lose one and complete the stage at rank III, then you will receive 400 bonds (the number of bonds received for rank IV). The number of bonds that will be awarded at the end of the season depends on the overall rating, which is calculated based on the ranks earned during all stages of the season, and your position in the list of Season Leaders. Only the top 50% of players will receive an additional reward at the end of the season. So, the higher your position in the ranking, the higher your chance of receiving bonds and the more rewards you will earn.

Additionally, all Beta Season participants who earn four or more Rank Points will receive an exclusive medal.

Go to to see the full list of awards.

Leaders and leagues

The strongest players in ranked battles will be among the Season Leaders. Your place among the Season Leaders will be determined by the number of rank points earned when reaching new ranks. The more points you earn, the higher your position. You can check your position and compare your progress with other players at any time directly in the game client.

With the start of a new stage, rank progress is reset, and the rank points earned go towards the overall standings of the season. The overall result at the end of the season will be calculated based on your performance at each stage. This means that getting into the Season Leaders directly depends on the stability of the game results throughout the season. The ultimate goal is to get into the top half of the list of Season Leaders and maintain your position in it until the end of the season. This way, you guarantee yourself a place in one of the prize leagues, an impressive number of coupons, as well as a unique patch (depending on the league) indicating the level of your skill. The patch will be displayed in the Hangar, as well as in battle next to your nickname, confirming your effectiveness.

If you don't need extra attention and prefer to do your job without standing out, you can turn off the display of badges. While in the Hangar, simply left-click on your nickname in the upper right corner of the screen, and then on the patch slot to hide them.

Go to the regulations and rules of ranked battles to familiarize yourself with detailed information about leagues and stripes.

Next steps

The beta season of ranked battles is of a pilot nature. Over the course of this season, we will collect feedback and make necessary changes based on it.

Analyzing player feedback will allow us to understand the need to make changes to the functionality, reward system and economy of the mode, including improved equipment and pre-battle instructions.

Although Bonds are being introduced into the game as part of the Ranked Battles Beta Season, this mode was not intended to be the only way to obtain Bonds and will not be considered as such in the future. In the future, we will make it possible for players to earn bonds in other game modes, and we will also expand the list of things that can be purchased with their help.

With the start of the beta season, all players will receive 100 bonds

All players who register for the game before July 3 will receive 100 bonds when the beta season begins. Players will also be able to test out new pre-battle instructions for crew or equipment in battle, allowing for significant feedback to be collected.

In the development of ranked battles, it is you who will put the finishing touches. We look forward to your feedback on gameplay, balance, and the ranking system. Let's meet in battle on June 5th!

Quite a lot of time has passed since the last season of ranked battles, and we are ready to announce a new season, which will become even more interesting.

One goal, one stage
Starting next year, the season of ranked battles will become continuous. The new season will consist of just one stage, so you will no longer need to sit in front of the computer all day long to reach the maximum rank in a week. Now you will have 21 days and a whopping 15 consecutive ranks.



Rank protection
As you already know, there will be 15 ranks in the new season (the higher the rank achieved, the better). Rank 1 and 15 do not expire. However, the season will be long and intense, so we are introducing a Rank Protection system that will guarantee the safety of certain ranks and give you room for error.

How it will work: Rank 5, 10 and 13 will have protection (literally) that will allow you to not lose rank even if according to the rules this should have happened. This system will allow us to forgive you some mistakes, and you will be able to gather yourself before the next breakthrough. The protection is destructible. Before the defense is destroyed and you lose rank, you will be forgiven a certain number of defeats.
Rank 5 allows 3 losses.
Rank 10 allows 2 defeats.
Rank 13 allows 1 defeat.

Remember that each defeat will reduce your rank defense by one point. However, even receiving one chevron will be enough to completely restore the strength of the defense.

The winner takes it all
Chevrons still determine your rank progression, and we've changed their distribution to help motivate you.

At the end of the battle, the 10 best players of the winning team and only 1 best player of the losing team will receive chevrons. However, if you are among the top three players on the winning team, you will receive an additional chevron. If you are among the bottom 10 players on the losing team, you will lose one chevron. For all other positions occupied, the number of your chevrons is maintained. This system will allow good players to earn ranks faster, providing additional motivation for effective play.

This is what it will look like:


Rating
To guarantee your place in the ranking, you will need to earn at least 6 rank points, which means reaching rank 6. Further progress will be more difficult than it seems. As before, you will receive one point for each new rank you achieve. After reaching rank 15, every 5 chevrons earned on a specific vehicle will give an additional rank point and 25 bonds. And starting from this season, you will be able to monitor your position in the ranking both in the game and on our portal.

Participants in ranked battles will receive special rewards: they will depend on your success in the season. Therefore, it is important to demonstrate good performance both individually and as a team!

About rewards in Ranked Battles 2018 WoT
Since next season will be a single competition, there will be no stage awards. However, the rewards for achieving ranks will remain and will be revised to justify your efforts and motivate you to move forward. For example, having reached rank 9, you will earn up to 1,500 bonds in total, and the higher the rank, the larger the reward will become. For reaching rank 15 you will receive a total of 4,500 bonds and more than 3,500,000 credits.


We'll also be reviewing end-of-season rewards to ensure you get the rewards you deserve in gold, bonds, and premium account days. And for getting into each of the leagues you are guaranteed to receive unique styles and stripes

Short list of cards
The previous season showed that some maps are poorly suited to the requirements of ranked battles. For this reason, we have updated the list of available maps, removing Erlenberg and Marsh from the rotation.

Available maps: “Karelia”, “Robin”, “Himmelsdorf”, “Prokhorovka”, “Ensk”, “Lasville”, “Mines”, “Murovanka”, “Siegfried Line”, “Monastery”, “Westfield”, “Sandy” river", "El Halluf", "Airfield", "Fjords", "Fisherman's Bay", "Polar Region", "Highway", "Quiet Coast", "Tundra", "Windstorm", "Paris", "Industrial Zone" .

We've made all of these changes to make winning more rewarding, reward top-performing players, and rank based on your skill level. Now it's your turn: take part in ranked battles and tell us how it worked out with the help of reviews on the forum!